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DegasElite got a reaction from Lost Dragon in Altered Beast is underrated
Truly, "Altered Beast" looks great on the Genesis. It could have looked better, granted, but that is all they could have done at the time. Sure, the arcade version was better, but we are dealing with a video game system that had the power of an Atari ST computer at the time. But, there were better looking games for the Genesis later on. But, for a 16-bit conversion, it is still a bang-up job. I liked it. When a game system is first developed, no programmer knows exactly the power of that system until they work with it. That can take several game writes. I mean, look at how much better "Street Fighter II: Special Champion Edition" looks on the Genesis than on the Super NES. It is almost a perfect carbon copy of the arcade version. Then, there is also blast processing on the Genesis. Sure, the Genesis in today's standards is primitive. But, I would rather play that than the PS4 or the XBox One. It is still a fantastic system, and "Altered Beast" is a fantastic game.
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DegasElite reacted to Atari 5200 Guy in Castlevania Animated Series on Netflix?
I'd give it a chance. It would be nice to have an animated series on this classic that takes the series a bit more serious than the Simon character we were stuck with in Captain N. I loved that show, too, but the personality the show creators gave Simon just never seemed right to me. At times it was annoying. I'm all for this if it is good.
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DegasElite reacted to RickR in Newly designed Jaguar controller coming soon
http://www.retrocollect.com/News/new-atari-jaguar-controller-in-development.html?utm_content=buffer52ea0&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
And WOAH NELLIE, it also says "5200 compatible!"
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DegasElite reacted to The Professor in Newly designed Jaguar controller coming soon
That looks great! Very unique design too!
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DegasElite reacted to peteym5 in HeliCommander. Arcade like Choplifter coming soon to the Atari 8-bit
HeliCommander
A New Arcade Game for Atari XL/XE Computers
An Arcade Action Game in the style of Chopper Command and Choplifter
Game Cartridge requires an Atari Computer with 16K of RAM and 1 Joystick
Parallax Scrolling creating a great 3D effect and colorful scrolling objects and background
Enemies - Choppers, Tanks, Bombers, Trucks, Bunkers, to challenge you.
Many Challenging Levels to play
This game was extensively beta tested to assure quality
See video for more
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DegasElite reacted to peteym5 in HeliCommander. Arcade like Choplifter coming soon to the Atari 8-bit
Actually it is joystick and keyboard. Up-Down-Left-Right to move the helicopter. Use the Left-Right Arrows on the keyboard to point the helicopter left or right. Press Down Arrow to point the Center the Helicopter to shoot at the ground.
The trackball is just about the only other controller that has up-down-left-right. I did add optional controllers to Megaoids - Joystick, Paddles, and anything that uses that "grey code" to rotate the ship left or right. So the trackball should work with that game.
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DegasElite reacted to peteym5 in HeliCommander. Arcade like Choplifter coming soon to the Atari 8-bit
To further answer that question, it will work with a trackball if the trackball has joystick mode. If I was to add trackball mode, it would end up playing the same.
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DegasElite got a reaction from MaximumRD in Vampire2 Accelerator Fitted for Atari ST…
Hi, all,
Sorry again for the long hiatus, but I am here with some special and exciting news. I have heard on AtariAge that the Vampire2 accelerator for the Commodore Amiga line of computers has been fitted for the first time in an Atari 1040STF computer. It looks to have a 68080 processor that can perform like a Falcon with a 68060 clocked at 150 MHz (the fastest 68060 was 75 MHz), and has 128 MB of fast RAM onboard the accelerator. Here is the link for that forum topic:
http://atariage.com/forums/topic/257989-apollo-68080-new-68k-core-running-on-atari-stf/
Please feel free to read on about this developing situation. I do not know when this accelerator will be fully ready for the ST/TT/Falcon line. But, thanks for letting me share this information anyway.
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DegasElite got a reaction from Atari 5200 Guy in Vampire2 Accelerator Fitted for Atari ST…
Hi, all,
Sorry again for the long hiatus, but I am here with some special and exciting news. I have heard on AtariAge that the Vampire2 accelerator for the Commodore Amiga line of computers has been fitted for the first time in an Atari 1040STF computer. It looks to have a 68080 processor that can perform like a Falcon with a 68060 clocked at 150 MHz (the fastest 68060 was 75 MHz), and has 128 MB of fast RAM onboard the accelerator. Here is the link for that forum topic:
http://atariage.com/forums/topic/257989-apollo-68080-new-68k-core-running-on-atari-stf/
Please feel free to read on about this developing situation. I do not know when this accelerator will be fully ready for the ST/TT/Falcon line. But, thanks for letting me share this information anyway.
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DegasElite got a reaction from Lost Dragon in Atari Lynx: A romance of high scores and low batteries
Hi, fellow Atarians,
I have been playing "Electrocop" on my Lynx II quite a bit. I love the way it scrolls and plays. Also, the graphics were quite innovative at the time. Surely, the music is repetitive and some of the levels look the same. I think that it may be more difficult than some think, but that's just me. Anyway, we're looking at a game that was one of the first Lynx games ever made. When you have a new system comes out, even the developers still need to tinker with it and the games to get the full potential of the system. This can take a while. I agree that "Electrocop" could have been more. But, being the game that it is, it still really shines. Sometimes, being it is a side-scroller, it kind of reminds of "Metroid," only it has robots instead of aliens in a building on a future Earth. Kind of a combo of "Metroid" and "Xybots," don't you think? Cool idea, though.
Thanks for letting me share.
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DegasElite got a reaction from StormSurge in Kay-Bee Memories
Where I lived, in Minnesota, there was a KayBee at Maplewood Mall. It was in a large suburb (also called Maplewood) in Saint Paul. I went there a few times and looked around. They used to have a great selection of games. I think I got my first Atari 7800 system from that KayBee, but I don't remember. That was Christmas Day 1987, about twenty-nine years ago, and it still is in perfect working order. You never can beat the quality of the legacy Atari game systems. They can outlast the Energizer Bunny.
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DegasElite reacted to Justin in Kay-Bee Memories
Thinking back to good times at Kay-Bee Toy Stores in the mall. My first Atari came from Sears, but almost every game I ever bought for Atari, Nintendo, all the way up through Dreamcast, most often came from Kay-Bee in our local mall. It's always fun to share these memories this time of year. Hope you guys have some fond Kay-Bee memories too!
http://youtu.be/cB_cAK8CbXA
Kay-Bee Toy Stores Commercial for Atari Games and Systems (1986)
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DegasElite reacted to Atari 5200 Guy in Kay-Bee Memories
The only KayBee Toys was, then, a two-hour plus drive away from my hometown. Mom and I would pay a visit to Springfield, Missouri and the Battlefield Mall where K*B had a store. The only game I know for sure I got from there was Rock N Ball on clearance...but I don't remember how much it was. After that we would visit Smitty's and Ventures...two stores that I don't believe are around any more sadly. Man things were sooo much better than back then including the stores. They each had their own characteristics that is missing from today's retail stores. K*B was a special treat just like Jeff Spega (Tron and Robotron) visiting the Acme when he was younger.
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DegasElite reacted to RickR in Xevious
Great game. What do they call those spinning wall things that you can't shoot? They look really nice on the 7800 version.
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DegasElite got a reaction from Justin in Dinky Do - Atari 8-Bit Computers
Dinky Do
Atari 8-Bit Computers
Difficulty: Default
High Score: 2,010
January 3rd, 2016
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DegasElite got a reaction from Zontar in Dinky Do - Atari 8-Bit Computers
Dinky Do
Atari 8-Bit Computers
Difficulty: Default
High Score: 2,010
January 3rd, 2016
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DegasElite got a reaction from Doctor Octagon in Dinky Do - Atari 8-Bit Computers
Dinky Do
Atari 8-Bit Computers
Difficulty: Default
High Score: 2,010
January 3rd, 2016
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DegasElite got a reaction from Lost Dragon in Dinky Do - Atari 8-Bit Computers
Dinky Do
Atari 8-Bit Computers
Difficulty: Default
High Score: 2,010
January 3rd, 2016
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DegasElite got a reaction from The Professor in Dinky Do - Atari 8-Bit Computers
Dinky Do
Atari 8-Bit Computers
Difficulty: Default
High Score: 2,010
January 3rd, 2016
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DegasElite got a reaction from Rowsdower70 in Dinky Do - Atari 8-Bit Computers
Dinky Do
Atari 8-Bit Computers
Difficulty: Default
High Score: 2,010
January 3rd, 2016
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DegasElite got a reaction from James Campbell Jr. in Taz - Atari 2600
Taz
Atari 2600
Difficulty: Default
High Score: 388,500
December 17, 2015
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DegasElite got a reaction from Atari 5200 Guy in Taz - Atari 2600
Taz
Atari 2600
Difficulty: Default
High Score: 388,500
December 17, 2015
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DegasElite got a reaction from Yo-Yo in Taz - Atari 2600
Taz
Atari 2600
Difficulty: Default
High Score: 388,500
December 17, 2015
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DegasElite got a reaction from Doctor Octagon in Taz - Atari 2600
Taz
Atari 2600
Difficulty: Default
High Score: 388,500
December 17, 2015
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DegasElite got a reaction from Justin in Taz - Atari 2600
Taz
Atari 2600
Difficulty: Default
High Score: 388,500
December 17, 2015