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RickR

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Everything posted by RickR

  1. Are you using real hardware to connect or an emulator? Not that it has anything to do with that potential bug, I'm just curious. I've gone back and forth a bit on whether to buy a FujiNet or a generic RS232 wifi modem to use real hardware.
  2. Southern Amis BBS was down last night ("Connection timed out"), but I will try again as time permits. I want to thank you @Amis. For providing the information and giving me the little push I needed to try this out finally. It's quite a trip back to memory lane!
  3. I hope she quit the cigarettes that gave her that Gozer voice to enjoy many more birthdays.
  4. Wait -- I got it working! The secret that I didn't know is that BobTerm must be in ASCII mode when doing the AT commands.
  5. I'm sad to say it doesn't work for me. It just hangs on the atdi command from my laptop using Altirra. I don't have a Fujinet. This is what my screen looks like. Any tips?
  6. I've tried again, but I cannot beat that score yet. I'll keep trying. I also tried the "Bonus" challenge. I made it to the Silence track, but could not finish the race without exploding! That's a tough one.
  7. In honor of Pele, who died today... I want to talk a bit about Pele's soccer. I feel like the popular opinion of this game is that it sucks due to the crude graphics and difficult gameplay. However, I'd like to argue the opposite. It's a great game that captures the flavor of soccer very well. It reminds me a lot of Activision Dragster, another underrated game that gets overlooked because many don't understand the controls. In Pele's Soccer, the key to playing and winning is to PASS THE BALL amongst your trio of players. Example, dribble with the back left guy, and keep moving forward until a defender challenges you. Then quickly diagonally pass to the front guy. Once the defender catches up to him, pass back to one of the rear guys. This passing and movement really works well once you get the hang of it. To score, ideally you want to pass diagonally from the rear guy to the forward and then BOOM! Send the ball diagonally in either direction to beat the goalie. Getting the timing down right here is so satisfying! And then you get that super satisfying colorful fireworks show! I love it. Like I said, it captures real soccer well, as timing and passing play very important roles in the flow of the game. The game is really fun as a single player against the computer (who actually plays pretty well) but becomes 10 times better with two equally matched humans. I can remember spending hours with this game in the summer with friends. Winner gets to keep playing! I think you all know I love sports games, and this is one of my favorites on the 2600. What do you all think?
  8. Really nice work and I'm glad that you share it here. It's cool to revisit an old project and redo parts with the new knowledge gained over time.
  9. Why you! I'll try again in the next few days. (nice work! I appreciate the effort it takes to get that score)
  10. Some awesome games released via the AtariAge forums: https://forums.atariage.com/topic/345505-team-pixelboy-news-bulletin-december-25th-2022/ And here's a video review by Willie at ArcadeUSA:
  11. RickR

    I got a GameCube!

    Divisive??? Really? I didn't know that. I think it's awesome, although I haven't played in many years. The water sprayer made it really fun for me. I should revisit this game.
  12. Great! Thank you for the little trip down memory lane. I hadn't done a BASIC program in decades, although I owe most of my career to fiddling around on those computers as a teenager.
  13. OK, I beat the first set this morning! By the skin of my teeth. On to the next challenge...
  14. RickR

    I got a GameCube!

    That's awesome. I can't imagine anyone will enjoy this console more than you. Merry Christmas to you!
  15. I'm having fun with it, but I'm stuck on the first set of mini games! I get so close to finishing but choke on that last one. I'll keep trying. This had the making of something really special, but I think the difficulty may be a bit too high for the target audience. Maybe they could have included a "difficulty" option? It will take me some effort to get past that first set, and that doesn't bode well for me on the frustration factor.
  16. I hope everyone finds peace for at least one day. 

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  17. I am now stuck on playing "Vectr Sectr". Holy cow this one is good. These would make some really great high-score challenge games!
  18. Hey good lookin', we'll be back to pick you up later!
  19. We'll have to adjust some of the commands a bit for Commodore BASIC, but that's easily do-able.
  20. I think it would be like this: 14 R = INT(800 * RND(1)) + 1 15 FOR I = 1 TO R : NEXT I
  21. Try removing line 5 and instead typing line 5 as 35. I didn't really like the clear screen as every pass through the loop. The command for Graphics 2 would be: "GRAPHICS 2" I found this site to be very helpful in remembering commands: http://blog.3b2.sk/igi/Data/Atari/Basic/abasic.html#GRAPHICS
  22. And a real "paddle" controller too. I've made it to "Breakout" and the updated version too. Both very fun.
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