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RickR

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  1. My wife and I watched S5, E1 last night.  I'm eager to know what you all thought.  Warning:  SPOILERS!

    Some very general notes:

    • I find it really hard to remember what happened in S4.  Something about planets blowing up and then a big argument about how to deal with the aliens.  Not a good sign when a nerd like me can't remember what happened.  But I guess it has been a while.
    • Lots of action in this episode!  I don't know if I like this or not.  Mostly because I don't think it's very well done.  Examples:  LOTS of YELLING!  That alien settlement in trouble -- we see the same 5 people over and over.  It looks like a rip off of Joku on Star Wars.  Where is Rey when you need her?
    • There are moments here from TNG!  I love this!  But wait, they only last a few moments.  I don't like this.  I sure hope they re-activate Fred at some point. 
    • The Iron Man tech in this show is distracting and pointless.  Setting us so far in the future maybe not the best idea.  Reminds me of the magic turbolift.  Not good.  I'm trying to forget that happened. 
    • Why no expert from "N'Var" on their mission?  Seems very strange.  A sign of bad writing.  I guess it doesn't matter, they only spend a few action moments on that ship. 

    RickR gives this one a solid C. 

  2. I like to compare the TI to the other computer systems of the time because of all the time I spent in electronics stores as a kid after school.  I can remember noodling around on a TI display identical to the one above.  I remember being a bit cheesed-off that the screen was so high!  Not easy to see for a short kid.  Munch-man was the game I'd settle on from the demo and it was a lot of fun.  But also, it was pretty obvious that there was no "real" Pac-Man or any other licensed games.  Commodore had Gorf/Omega Race -- knowing how cheap Jack Tramiel was, how did they do that???  (This needs more research and would make an interesting topic on its own).

    TI boxes were pretty boring, about the same as Commodore.  Atari had them both beat. 

    But the display of the selection of games -- TI was great.  Commodore kiosks were tiny and you had to stoop low to see what they had. 

    What would I do differently knowing the TI system so much better now?  They should have emphasized the voice module a lot more in the demos!  I think it would have blown people away to have the kiosk showing software that speaks! 

     

  3. OK, I consider myself an expert on the Atari 8-bit computers because I had one since 82 and love it still.  There are TONS of great games, so it would be hard to give a limited list.  

    Given that you know the 7800 so well, you should consider starting with the 7800 conversions.  One on One basketball (more stark graphics, but faster gameplay), Karateka (absolutely a classic on 8-bit, but you'll need a keyboard), Ballblazer (faster than 7800 on OLDER technology), Donkey Kong (faster, better sound), etc.  I think that will give you a great perspective on how well designed the 8-bits were.  

    Beyond that and also beyond the great included games, you MUST check out Blue Max, Preppie 1 and 2, Archon, and many more.  

     

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