Jump to content

Justin

Administrator
  • Posts

    7,794
  • Joined

  • Last visited

  • Days Won

    357

Posts posted by Justin

  1. 34 minutes ago, MaximumRD said:

    It happened only once before a while back on a weekend and so took 24 hours to resolve the issue and yes it is INVISIONS responsibility to prevent such problems. Service is garbage with so many things these days, like how hard is it to have a notification in place as a reminder tickets are due to expire and resolve it before it happens? The fact that it has happened before is even more a reason they should have been more prepared, like literally the hosts job. 

    I can't complain about them, they've been very good to us. It's the disintegration of Wordpress that gave me the biggest headache and IT bill.

  2. 1 hour ago, MaximumRD said:

     

    Our site has always been its own thing, we've peacefully co-existed for some time and to even claim we are a "replacement" would send the wrong message to Albert as well as being an outright lie. Regarding the current state of atariage, it is by no means "shut down" while it's currently displaying an error it is a separate issue that is nothing more than bad timing. Here is a message Albert has linked to a RED WARNING BANNER on the main site just for information for those having an issue connecting. 

    Albert sent this out to members in bulk as well.

     

    Screenshot 2023-09-09 195741.png

     

    Wow. I feel bad for those guys. I've had to deal with similar issues. It's always a nightmare. Their host should never have allowed that SSL to happen. I thought they were just transitioning some backend stuff over the weekend now that Atari is involved. I'm sure they'll have this fixed shortly. Godspeed, AA.

  3. :mac_pirate:  If anybody needs to "back up your ROMs" I've posted a status update with links from the Wayback Machine that will make this easy. Hopefully you all have complete ROM sets or just need to search for a few that you don't yet have. I'll be deleting this status update and links later this week so jump on this while you can:

    https://forums.atari.io/profile/1-justin/?status=3465&type=status

  4. 13 minutes ago, socrates63 said:

    I saw this post today in the Atari 6502 Game Development group on Facebook and came back to this post looking for info on how to buy Frogged. Now I see Jag_Mag is banned and Rick Rotledge who posted in the FB group uses the same avatar as Jag_Mag. Something not legit? Did I miss something?

    ScreenShot2023-09-09at11_48_00AM.png.707671ad2f6005f36483629f12d0ce3f.png

     

    @socrates63 Jag_Mag violated our House Rules on multiple occasions and after a period of discussion his behavior gave cause for his removal from the site. I'm sure you can reach out to him to buy his ROM.

  5. If you're about to say "Atari Corporation didn't exist in 1983, Atari, Inc. did" - that is not a "mess up". Atari Corporation aquired those IPs including ROMs for 2600 and 7800 cartridges and their associated copyrights, which then became copyright of Atari Corporation.

    One "mess up" you could reasonably cite is that Pole Position II was released for the Atari 7800 in 1984 (yes, Atari 7800 video game systems and software had retail availability in 1984 and should be thought of in my opinion as 1984 technology) however it reflects a 1983 copyright. This could be because work commenced on Pole Position II for the 7800 in 1983, or more likely it could be because Pole Position II was released in arcades by Atari in 1983, and that is where the legalities of the copyright for "Pole Position II" date back to between Atari and Namco. Who knows.

  6. 18 minutes ago, Video 61 said:

    hi justin,

     

    jack never understood that by 1985, the computer industry was a far different animal than in 1979.

     

    lance

    www.atarisales.com

    @Video 61 and then he tried to apply that same "no first party software support" philosophy to Atari Lynx and Jaguar. Most money is made on software anyway, hardly any on hardware. In the video game industry hardware is typically a loss leader at this point. Sell the razor handle below cost, and make profit by selling endless razor blades.

  7.  

    Jack Tramiel introduces the Atari ST and discusses business practices on The Computer Chronicles, April 8, 1985. His son Leonard Tramiel, VP of Software Development at Atari demonstrates the Atari ST and TOS.

    Interesting to note that once again Jack Tramiel touches on something @Video 61 has been pointing out in his Blog posts - that Jack Tramiel's philosophy was that it was "not our job to develop software - we develop the hardware product, it's up to the third party publishers to develop the software." Jack Tramiel recalls how people told him the C64 would fail without software, and yet with third party publishers the C64 ended up with an endless array of software. Jack applied this same philosophy to Atari products, namely the Jaguar, with different results.

    Also discussed is what was going on at Commodore after Jack's departure and just prior to the release of the Amiga, as well as spending time with a Commodore User Group as technical support was nearly non-existent. 

    Additionally the ROM chip format that became the TurboGrafx-16 TurboChip and the PC Engine HuCard was shown off for the first time at COMDEX Japan, at the 26:30 mark in the video. Very cool to see this so early.

  8. 4 hours ago, RickR said:

    My goof.  I meant that second game that uses the same box art as Pole Position.  Sprint Master.  It deserves it's own box art!

    YES absolutely! I totally agree. Good call, @RickR🙌 I was a little surprised when you called out Pole Position for having lame box art - the indy car looping around the track with the green grass, red and white checkered track lines, Mount Fuji and the red sky always stood out as so iconic in my mind, both on the 2600 and 7800 boxes. I respected your opinion but I thought "geez how can Rick think that!"

    Atari Corp. under Tramiel recycled artwork a few times over the years. Most notably to me is the Asteroids starship from the 2600 box, on the box art for Gates of Zendocon on Atari Lynx.

     

  9. 4 hours ago, Sabertooth said:

    This may be where I get off the XP train. Outlaw is just so common boxed and while I like the art, I don't think I like it enough.

    Totally agree.

     

    4 hours ago, Sabertooth said:

    I wish Atari would go back to the original stated intent of the XP line and dig into the catalog for some true rarities and protos.

    I really appreciate what the new Atari is trying to do with XP, and broadly with the Atari 2600/7800 and other legacy platforms - Atari, if you're listening I'd like to offer some constructive feedback:

    Atari should focus their efforts on creating a dozen simple games that are good looking, responsive and fun for the whole family. They should think of them almost like "launch titles" - a nice mix of games, again similar in look and gameplay to what Nintendo did with the "Black Box" games at the launch of the NES in late 1985. Similar titles can be done for the 2600/7800. That would be incredibly redeeming for the 2600 and Atari in general, and create a ton of buzz and goodwill among fans.

    Atari should focus on releasing 

    • NEW Atari 2600 cartridges with "arcade graphics and gameplay" on par with 2600 Stargate / Defender II (1984)
    • "Lost" games such as Swordquest: AirWorld (2600), Rampart or Crystal Castles (7800) on cartridge
    • Improved games - such as what Champ Games did with 2600 Galaga.
    • Top-Notch "Basic" games for 2600/7800 - along the lines of what Nintendo did w/ the "NES Black Box Games" - Golf, Pinball, Ice Climber, Wrecking Crew
    • Sequel games with superior graphics and gameplay - How about Yars', Berzerk, or Crystal Castles for 7800? Warlords for Atari 7800 using paddle controllers? Scrapyard Dog 2: Lost in the Sewers,- Again, compare 2600 Defender to Defender II and see the difference.

    Releasing common and early titles such as Outlaw feels very stale. How about a new Outlaw game for 2600 (or any NEW game!) with "arcade graphics and gameplay" on par with 2600 Stargate / Defender II, and give 2600 players something really fun, new and high quality. I bring up Defender II because it's a 2600 game that looks nearly as good as a 7800 game and can play on both systems.

    Do this and we will line up around the corner to buy these games at that price.

     

    2 hours ago, Smell Dawg said:

    Berzerk Enhanced for much the same reason - it brought something different to the table

    Absolutely right. Berzerk is a licensed title. Atari brought something new enhanced to the table. Imagine if they released an improved Berzerk game for 7800, what that might look and sound like? 

     

    2 hours ago, Smell Dawg said:

    Seems kind of strange to me that the Atari.com listing for the new Outlaw states "Collectible cartridges for rare and never-released Atari games", since Outlaw is neither.

    I want to commend the new Atari for making an effort. We appreciate it, we support it and we want to encourage you. I hope if Atari is reading this they are getting a sense of direction we would like to see them go, and that we want to see them succeed.

  10. 16 hours ago, Jinroh said:

    Agreed great mix of 7800 games, and works out to only $8.32 each! 

     

    17 hours ago, Video 61 said:

    this batch will be $99.95 and includes free shipping if you live in the u.s.a.

     

    @Video 61 Lance I also should thank you for always including free shipping on these special Atari I/O bundles. $8.32 for a CIB Atari 7800 game with shipping is pretty generous. Better than eBay. Thank you!! :wreck-it-ralph:

  11. 27 minutes ago, Jinroh said:

    Agreed great mix of 7800 games, and works out to only $8.32 each! 

    THANK YOU once again Lance @Video 61 for providing special bundles like this one at discount prices exclusively to our Atari I/O Members. We don’t have a homebrew shop in our Forums, but we have you! :pow: :nintendo_professor_hector:

  12. Excellent video! Thank you for sharing this @MaximumRD. If anybody runs into @nosweargamer out there in cyberspace can you let him know we miss him around here? Excellent video as always, and his coverage of the whole Intellivision thing was superb.

    1980-1981 is a really special time in the 2600's lifespan. Very cool that @nosweargamer is covering this specifically. This is when the 2600 was really coming into its own, having grown past super simple early games like Outlaw, Slot Racers and Video Checkers, and began to move into licensed games after the release of Space Invaders :invader:. Yet this was before all of the silver box games got going, and before third party publishers like Activision and Imagic really got established.

    It's fun to examine the 2600's lifespan and divide it up into these distinct eras. I always saw it as:

    • 1977-1979
    • 1980-1981
    • 1982-1984
    • 1986-1992
    • 1999-2004 - Early, definitive Atari Age Homebrews
  13. 26 minutes ago, RickR said:

    Interesting fact.  The Intellivision, Colecovision, and Atari 5200 all sold about the same...right around 3 million units.  To prove Justin's point, which one is deemed a "failure"?  Why is that? 

    Some common reasons you hear:

    • The controllers are bad.  But are they really?  Are they any better or worse than those for Intellivision or Colecovision?  Absolutely not.  They are all so similar.  5200 sticks are probably the most functional of the three.
    • It didn't sell as well as the 2600.  So what?  Nothing else did either until much later. 
    • Only 69 games were made.  Yes, the library was small.  But most likely because Warner Atari pulled the plug too soon on the 5200. 

    The 5200 and Colecovision were the two systems that should have survived the crash.  But bad management decisions doomed both. 

    @RickR These are all excellent, excellent points that I could respond with paragraphs about. Totally agree! There's some strange Atari paradox where some people - some in the general public, some on YouTube, some gamers, some trolls - love to kick Atari when they're down. I don't know why things turned out that way, but my guess is it's not just one thing, it's a perfect storm of things, and it's like hitting your elbow at just the wrong spot.

  14. 1 hour ago, RickR said:

    I gotcha.  Undeserved mockery is the key. 

    And the nastiness of it, the clickbaityness of it, and the amount of it. All game systems and platforms are open to criticism, particularly the disappointing ones. In my experience Atari receives its own level of trolling and mockery especially from people who don't really know much about Atari.

×
×
  • Create New...