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Justin

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Posts posted by Justin

  1.  

     

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    R-TYPE
    Sega Master System
    Controller: CONTROL PAD / CONTROL STICK / KEYBOARD / PLAYER'S CHOICE
    Difficulty Level: DEFAULT
    Play on: Real Hardware / Dedicated Console / Emulation OK! ✔
    Squad Challenge ends 11:59 pm PST October 31, 2023
    Nominated by @Atari 5200 Guy and @Justin

     

     

    Objective

    Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or YouTube video of your score in this thread. Scores must be achieved between October 1st through October 31st, 2023. Screen captures are not allowed as they are more easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

     

    Eligibility

    Anyone can join in. All players are welcome!

     

    Play Rules

    Games may be played on real hardware, Flashback / Mini console, officially released compilation, or emulation, using any controller or keyboard, following all rules and game settings defined in the challenge. Choosing between real hardware or emulation, and choosing which controller to play on is part of formulating your strategy. Enhancements, rewinds, updated and hacked versions of this game are not allowed.

     

    Difficulty Level

    DEFAULT. There are no difficulty settings in R-TYPE on the Sega Master System. Press Button 1 to start the game.

     

    Fair Play

    Your integrity is everything. Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that we will not allow cheats, hacks, cartridge frying, enhancements, rewinds, deceitful photo manipulation, subterfuge, or any other dishonest advantage. Everybody hates a cheater.

     

    More

    To review detailed rules on how to play, please visit the High Score Squad page here: 

     

     

    Message

    Welcome to our 150th Squad Challenge! This month we're playing R-TYPE on the Sega Master System! Special thanks to @Atari 5200 Guy for nominating this game! ROM and PDF Instructions are attached below. A note about ROMs in High Score Squad: as the Atari landscape is quickly changing, we won't always be able to attach a ROM file for High Score Squad Challenges in the future. I will always do my best to include the best PDF Instructions available, and a ROM when possible. If you ever have trouble locating a ROM and need one, you can always PM one of us and we can help point you in the right direction. Good luck!

     

     

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    R-Type.sms R-Type.pdf

  2. :pole_position_blimp_big: Congratulations RickR!

     

    Congratulations to @Marco1019 on another incredible victory! Squad Legend Marco takes the top spot in our Final Standings with an outstanding score of 43,669 points. Incredible! @socrates63 is back in action and hot on Marco's tail, closing out in 2nd with an absolutely stellar 42,042 points! @Atari 5200 Guy fought valiantly for 3rd Place and takes it with 32,804 points. "The Mayor" @greenween comes in with 26,969 points to take 4th, and "The Don" @RickR takes 5th Place in our Final Standings with a cool 18,463 points. Squad Challenge newcomer and VCS Legend @Mockduck scored 15,704 points to take 6th Place on the board. @Mockduck receives an asterisk* next to his name in the Final Standings as he posted his 7800 Centipede score in the Club VCS Recharged Squad Challenge for Centipede: Recharged - but Mockduck posted his score on time and played in good faith, and we want to acknowledge his gamesmanship and be sure his 7800 Centipede score is included with the rest of ours. Welcome to High Score Squad @Mockduck! We also welcome back once again recent Squad Challenge newcomer @Smell Dawg who takes 7th Place with a strong showing of 15,625 points. @TrekMD beams up with 11,370 points, taking 8th Place, and VCS Guru @Sabertooth fought a fierce battle, taking 9th Place with 10,470 points.

    We had a great Double Feature this month with the Atari 7800 and the VCS! As always I'd like to encourage the legendary @Marco1019 to  post his high score on the Scoreboard, and let's make sure this Challenge continues on! Congratulations once again to Marco for his BIG WIN, and I want to thank both @Gianna for nominating this game, as well as @Sabertooth for hosting the other end of this Double Feature in Club VCS!

    👉 Be sure to join Club VCS this month to participate in our Recharged Squad Challenges for the new Atari VCS!

    COMING UP NEXT IN HIGH SCORE SQUAD: Our next Squad Challenge is R-TYPE for the Sega Master System. Be there!

     

     

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  3. 14 minutes ago, TrekMD said:

    Agreed but it's so easy to just attack it that that is what they do.  If they were giving constructive feedback, that'd be different but that's not what people do. 

    Totally agree. I hope this perceived backlash doesn't discourage Atari from continuing to deliver hardware options compatible with legacy systems. Atari deserves credit for shipping actual products, which is unlikely to happen with Amico.

  4. 10 minutes ago, RickR said:

    It's become common to see people call it "absolute trash" or "seriously flawed" (those are both actual quotes I saw on Facebook today).  You get the idea.  It's been labeled as "bad" or "dumb" before it's even released just because it does emulation.  This kind of goes back to the bad Jaguar youtube video thread.  NES/SNES classic both didn't use real hardware.  Did they get labeled as "trash" because of this?  No.  Atari gets attacked for no reason. 

    People need to chill. How great that Atari is making an effort. There are legitimate issues that can be discussed but people need to relax and act like adults.

  5. 4 hours ago, TrekMD said:

    This isn't an ad, per se, but still cool.  Not sure where I got this from...

    KellogsLynxOffer.jpg.51c402fb6da4aaf4d01f5c4fb0e26489.jpg

    Of course it's "Kellog's START" or some random cereal nobody's heard of. They couldn't have chosen Frosted Flakes or Fruit Loops or Cap'n Crunch for Atari to promote the Lynx. How many kids were eating "START" back in the day? They probably chose it because it had the same name as the ST Magazine.

  6. 28 minutes ago, Mockduck said:

    My best on Centipede Recharged is 68 thousand something, but let's start getting some scores up!

    Centipede: Recharged 38, 080

    MPGGameRecording2023-09-25_20-00-49_01.jpg.548f8ce89fe4384f2af9eb2a1128d442.jpg

    Centipede  7800 Expert: 15704

    MPGGameRecording2023-09-25_20-53-21.jpg.e2155b41b25e802e61447fd983417938.jpg

     

    Those are great scores, @Mockduck! If you're participating in our 7800 Centipede High Score Squad Challenge you'll want to be sure to post your 7800 score there where everybody else is playing 😀

     

  7. 2 minutes ago, MaximumRD said:

     

    I fully agree a good selection of pack-in titles would have made a far better impression, always nice to get some good titles to kick off a new pick-up, they probably could have done some focus market testing before selecting the pack-in titles.  I think if instead they could of hit it out of the park if the pack in multi cart contained some top tier original beloved games and hey why not one of the better modern homebrews just as a nice gesture? Would have been a great way to justify anyone giving it a chance. 

    I appreciate Atari making a sincere effort here. I've dreamed of them doing this since the '90s and now it's here.

    Missile Command, Yar's Revenge, Adventure I understand. The rest are a bonus, but games like Combat, Dodge 'Em and Surround could be left off entirely in favor of a single gorgeous 2600 game that comes close to delivering "arcade-like gameplay", such as Millipede, etc. If you're buying a system capable of playing Atari 7800 quality games, there should be at least one game included that's at the level of a Millipede.

    It's possible they are saving games like Millipede for future Multicart paks that they will release, or potentially another "Enhanced" release such as what they're doing with Berzerk.

    There's also huge potential for brilliant new games to be developed for the 2600+ that take advantage of 7800 graphics, build on existing Atari IPs and help redeem Atari's story arc. Imagine Atari supporting the 2600+ with a new 7800 cartridge like "Swordquest: Timeworld" as a new adventure game that could give Legend of Zelda a run for its Rupees. 

  8. 6 minutes ago, Sabertooth said:

    @Justin - Stargate is now Warner IP (through their 2009 acquisition of Midway).  Those licenses are long since expired and Atari likely has no rights to publish it.

    I got that, but they put out Berzerk anyway. My larger point is there are some very nice looking Atari 2600 games (Millipede being one) that are more fun to play and show the system off better than things like Surround.

    I'm not trying to bludgeon the point home but I think a few small tweaks will go a long way, especially if they're talking about making this available in retail stores.

  9. 1 hour ago, MaximumRD said:

    I believe the DIP SWITCHES were necessary because the upcoming 2600+ plays carts by dumping the ROM into an emulator, for the same reason various 3rd party Snes / Genesis / Nes clones that do not emulate hardware but simply dump the ROM to an emulator cannot work with Everdrives or various Flashcards, it cannot understand anything except the code of a single specific game to DUMP into the emulator, so Everdives and the like with it's menu system are just too complicated for the ROM DUMPER to interpret. By using DIP SWITCH you effectively turn the cart into that specific game in that moment so the 2600+ will dump it like any regular cart into the emulation software and run. My Retroit RetroTrio console which is a clone NES/Snes/Genesis emulates hardware so all 3 of my Everdrives work with it just fine whereas other clones such as some made by AtGames or Hyperkin also fail since they also employ the dump ROM to software emultor system. TO BE CLEAR this info comes from a thread on AA in a dedicated 2600+ Q&A thread and not too surprisingly one of the questions early on was if people would be able to use their HARMONY carts with it. 

    I totally get all of that. I still think it's not a good look for a retail product. Build a better cartridge or a better emulator or figure it out.

    Also, no excuse for Surround as a pack-in.

  10. It's just the right size  :atari_2600:

    I question the "design choice" to use the "retro" dip switches on the back of the multicart. I think someone innovative enough could've developed a menu. And it would be nice had they not included games like Surround, and instead included something like Millipede or Stargate on the multicart.

    It would also be nice if the cartridge shells were accurate.

  11. 1 hour ago, sramirez2008 said:

    The Vectrex is an amazing console. I’m happy that I finally have a couple in my collection. I play it quite often. 

    I was surprised Atari didn't try to develop the Atari Cosmos more in the direction of a smaller Vectrex with added Holoptic displays. Vector graphics would've made the Atari Cosmos something incredible. I can understand why it was canceled before release. When you see it and realize other than the "Holoptic" display, it's really just a few LED lights, it seems more primitive than a Nintendo Game & Watch game.

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