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RadioPoultry

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Posts posted by RadioPoultry

  1. On 10/5/2020 at 7:44 PM, Sabertooth said:

    Has anyone beat Phase 18? I cannot figure it out. 

    I was able to get past that one by first going to the top and knocking out the walls (along with Spike, who is such a jerk), then detonating one of the upper bombs at just the right time to send all but one of the Gotchawrenches into the trap at the bottom. After that, it was a matter of taking out the lower ladders one at a time while avoiding the one remaining relevant enemy.

  2. 51,580. Managed to get through the first course without losing any lives! Then quickly lost them when I got to a couple tricky spots I wasn't very experienced with.

    I used to play the Apple II version of this game pretty often many, many years ago. The one signicant feature of that version that is absent here were the moon plant obstacles. This version is smoother, though. I'm surprised by just how much activity can occur on the screen at once!

    20200728_223457.jpg.dbf089e55613e48bb5ae45a16f46a070.jpg

  3. 3 hours ago, RickR said:

    Can we talk real quick about this?  For me, the left difficulty switch is reversed from the manual.  A = music on, B = music off (mercifully, I choose option B).  Does this imply the right switch is reversed from the manual as well?  I tried it both ways, and I'm not sure I understand what the difference is.  In both cases, pushing left slows the tank down, and right speeds it up.  What am I missing?

     

    Difficulty A appears to actually provide you with 3 speeds, with B providing 2. From what I can tell with only 2 speeds on B, you travel at the same fastest speed on the right and middle, and slow down to the left.  Difficulty A retains these 2 speeds, but adds a third "in-between" speed for when you are in the middle.

    Having 3 speeds might make the game easier in some circumstances, but probably also makes it harder to get bonus points since you are travelling a bit slower on average. Score-wise, I figure it evens out.

  4. The way I got my highest scores so far is to stay on level 9 as long as possible and keep getting the "slipice" enemies. I thought at first that the slipice spawned endlessly, but it turns out they stop after a long while (I'm guessing after disposing of 255 of them, but I haven't actually kept count). That's gotten me to about 200,000, but judging by the higher scores there are clearly more strategies.

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