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Posts posted by RadioPoultry
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- RickR, StormSurge, Justin and 1 other
- 4
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26 minutes ago, atarilbc said:
Can anyone using an emulator share their rom source?
Message sent!
- Sabertooth and Justin
- 2
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I remember watching my cousin play Super Mario Land, but I'm not sure I've ever played it before. Here is my first attempt:
Score: 29790
Emulator: VisualBoyAdvance
I stopped by my local used game store, but they didn't have this one. So, for the time being, I'm using... alternative methods.
EDIT: I was using this emulator months ago to make maps of Super Hunchback via screenshots, and I had set some the sprites to show up as different colors. It just occurred to me that it might, in theory, give me an unfair advantage, so next time I'll set it back to the default.
- ThatBuffGamer, RickR and Sabertooth
- 3
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Some of my finds over the last month or so:
Picked up these GameCube games in a Pasco, WA Goodwill. I still need to find a GameCube memory card for my Wii, but I have a couple controllers, at least.
Found these two Competion-Pro joysticks at a Goodwill in Hermiston, OR. Haven't tested them out yet. I assume they were designed for the 2600 and the two buttons serve the same function, but it would be nice if they supported the 7800's 2nd button. We'll see!
And I found these at a Idaho Youth Ranch thrift store in Boise. (I discovered there's a lot of thrift stores in Boise. I only had time to stop by a couple, though.)
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- Justin, nosweargamer, RickR and 1 other
- 4
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- Justin and Atari Creep
- 2
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2'02"54
I was stuck for a while, but I think I found some ways to shave off a few milliseconds here and there. I may have been taking the corners too sharply early in the first lap. Or maybe I just had a change in luck.
I'm playing it without sound, now. I think it may help me concentrate. And it is Mute City after all.
Your turn, Kid A!
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19 hours ago, RickR said:
Who has tips for making it through the minefield section? That's where things always go wrong for me.
This is how I'm currently doing it (more or less). On the first lap, I turn early into the corner of the rough area, which gives me a comfortable path to the corner of the other rough area, which I try not to hit at all. During all of this, I never let go of the accelerator. Like so:
On the laps afterwards, I use my boost just after the space starts to open up, and go diagonally all the way through:
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2'03"90
I feel like I'm starting to hit my limit now. I spent a sizable amount of time trying to improve on this, but I wasn't able to.
I've started using Fire Stingray now.
The vehicle/driver selection seems oddly familiar. Fire Stingray/Samurai Goroh' s high speed and slow acceleration reminds me of Wave Race 64's D. Mariner, while the slower speed and high acceleration of Golden Fox/Kevin Stuart reminds me of Wave Race 64's... A. Stewart.... Interesting.
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2'08"25
I was using the Blue Falcon at first, but now I too have taken the path of the Wild Goose. I also switched to using a game controller instead of the keyboard I usually use for emulation. (I'm going to see if there are keyboard settings that work well with the SNES. My emulator's default keys were going to destroy my fingers!)
My impression is there is a way to accelerate quickly from the starting line, like the AI drivers do, but I haven't figured it out yet, so instead I immediately slide to the right and let one of the other vehicles knock me forward. Cheap, I know, but it puts me in 1st very quickly!
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I found this at Goodwill earlier this month, still sealed:
After putting it together, I found it came with this Flappy Bird game already installed:
It uses an Arduino Uno microcontroller, which I wasn't familiar with before, but I'm enjoying programming for it. I was hoping to also find some coding projects for this particular kit online, but pretty much all I've found so far are the example projects provided by the company. Right now I'm working on a program inspired by an Apple II game I used to play called "Caverns of Callisto". The 8x8 screen is a bit of a limitation, but that's not about to stop me!
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Is this still for sale? I'd be interested in buying this!
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I don't know if I can say my parents actually liked any particular games, but I remember my parents at least briefly playing Apple ][ versions of Frogger, Lode Runner, and a Pac-Man clone called "Snack Attack". And I can still remember my dad reading to me the intro to Dino Eggs.
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The Empire Strikes Back for Intellivision
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The 2600 version of Star Strike has no visible score counter or timer, as far as I can tell. That's the only one I can think of right now.
- Justin, nosweargamer and The Professor
- 3
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Pinball Jam!
Squad Challenge - Super Mario Land (Game Boy)
in High Score Squad
Posted · Edited by RadioPoultry
Score: 140,850
At the end I was standing on a pipe and a missile launcher popped up and pushed me into a projectile.