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Yo-Yo

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Posts posted by Yo-Yo

  1. This was a good review. I like Pinball a lot and I really wanted to like Pinball Fantasies more than I did. It had some cool levels. The gameshow one and the car one. It's a cool game, but it's not a great game. Young Mr. Mason hit the nail on the head: "I think it's not enough."

  2.  

    Your AMIGA RELATED MEMORIES GIVE THEM TO ME! This is an OPEN TAG calling upon any and all AMIGA fans! PLEASE comment or better yet do a Video Response and share YOUR AMIGA related memories.

    Please answer the following: 

    1. Your first exposure / introduction to THE COMMODORE AMIGA.

    2. What attracted you to the AMIGA platform.

    3. How did you use your AMIGA computer?

     

    THANKS IN ADVANCE ANY AND ALL WHO PARTICIPATE!

     

    :spot:  :beer:

     

     

     

    1. My first exposure was in a catalog. I saw it and thought it was cool. Then my friend's family had one. His dad did something with video production but I'm not sure if that's why they had the Amiga or not.

     

    2. I was attracted to the Amiga because of its graphics and price. I had never seen graphics like that on a computer before. Most all computers were IBM PCs at the time. They had green monochrome screens and most of them were running DOS and had DOS prompts. Not really for gaming. We had Apple II computers in school which were really awesome, but the graphics were about the same as Atari. Macintosh had just come out around that time. I liked the Mac but it had nothing on Amiga and it was so overblown. It had a black and white screen and it was not really made for playing games. Plus it was so expensive. Amiga felt like the first true 16-Bit game system. Probably because thats what it was meant to be when it was being developed for Atari. It would have been their new game system by 1986, ahead of PC Engine, Genesis, everything.....

     

    3. I used my Amiga computer to PLAY GAMES!! My favorite Amiga games at the time were Lemmings, R-Type, Cannon Fodder, Out Run, Golden Axe, and The Secret of Monkey Island

  3. Thanks for the support guys. Our PR team is sending out Press Releases tomorrow to the lazy journalists at Kotaku, Polygon, Ars Technica, and Re/Code. We're going to try for what's left of Joystiq and those shrill broads at Gawker if anybody is left to listen. They'll likely pick up the story and reprint our Media Release without much thought or curiosity like they always do, so I'm expecting lots of gab about Dreamcast 3 on social media over the holidays. We're serious about making Dreamcast 3 (Project Daddy) a reality. We're gonna do this guys!

  4. J.J. and Jeff (hilarious)

    I thought it was hilarious too! It's one of my favorite games for the TurboGrafx-16. What's funnier though is the Japanese version of the game, Kato-chan and Ken-chan for PC Engine. Kato-chan and Ken-chan was a popular comedy show in Japan at the time, and a lot of the humor was lost in translation especially because American audiences didn't know the show. Plus, a lot of the humor in Kato and Ken got censored out of J.J. and Jeff, they would urinate and throw crap on people and stuff, there was a lot of "toilet humor" in the Japanese game that didn't make it into the American game :(

  5. How would they have really known that though? Video games were still a brand new thing. These things were all being done for the very first time and this was one of the first times an arcade port of this importance had been done. Space Invaders was the first port of an arcade game that brought a lot of success to the 2600, and it was different than the arcade version.

     

    You would think Atari's own play testing and focus groups would have resulted in a "Pac-Man that plays just like the real thing" but that wouldn't happen until the 5200. Because of that I say Tod Frye had more of a hand in the collapse of the video game market than Howard Scott Warshaw ever did.

  6. I think Pat was a mainstream kid and is a fairly mainstream guy even now, and to anyone mainstream the outsider always appears strange and confusing. "Oh it doesn't play Mario? Why would anybody want this?" Because Phantasy Star and Space Harrier. And Ian hates talking or thinking about anything outside of his comfort zone, he'd rather lean back in his chair and noodle at this thumbs.

     

    I think there is a lot of love for the Sega Master System today, buts it's proportional to Nintendo and the amount of love they received in 1987ish. You have to admit the SMS looked like the control panel off of a Stealth fighter! It took game cards and the graphics were pretty great for the time.

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