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RickR

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  1. Time for part 2:  Centipede

     

    8-bit Version

    post-41-0-24055800-1445121016_thumb.jpg

     

    The 8-bit version of Centipede isn't very good.  Choppy animation, centipede segments that are mostly square, and a lack of colors make this a pretty lazy port.  Also, the game is way too easy.  The spider doesn't have that killer instinct from the arcade, making him really easy to avoid. 

     

     

    5200 Version

    post-41-0-72631700-1445121016_thumb.jpg

     

    The 5200 version of Centipede is excellent.  Smooth animation, colorful and distinct centipede segments, and multi-colored mushrooms make this a MUCH better looking port.  The spider here wiggles a lot and totally has the killer instinct.  Avoiding him is challenging.  The game gets fast quickly and is a blast to play.  Things are a little bigger on the screen, but that doesn't seem to impact the fun factor at all.

     

    Why they did it

    This one was a no-brainer.  The 8-bit version of Centipede is poor.  Re-doing it was a wise choice by Atari.  I don't see any sign of using the old code here...5200 Centipede was written from the ground up.  Excellent choice by Atari here. 

     

     

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