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Nintendo Switch


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62 replies to this topic

#41 RadioPoultry

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Posted 23 October 2016 - 01:42 AM

Does anyone know if the TV output and the portable screen can display at the same time?


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#42 AlamoAtari

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Posted 23 October 2016 - 09:54 AM

My guess would be no. It looks like the bulk of the electronics is in the device. I don't think that they have the same idea as the Wii U on this one.
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#43 AlamoAtari

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Posted 23 October 2016 - 05:42 PM

It would be nice if we could get a console as good as this .


#44 Doctor Octagon

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Posted 24 October 2016 - 11:03 PM

This

nintendo_switch.jpg
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#45 Lost Dragon

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Posted 24 October 2016 - 11:35 PM

http://www.eurogamer...ch-reveal-video

#46 MaximumRD

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Posted 26 October 2016 - 01:49 PM

Got your attention? OK just having some fun but this is really well done.  :rofl: 

 

Bahahaha HERE IS A VERSION of the SWITCH reveal trailer that pretty much really shows what you can expect! ;)

 


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#47 jmjustin6

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Posted 26 October 2016 - 02:05 PM

Haha this is great!
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#48 Rowsdower70

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Posted 26 October 2016 - 04:40 PM

:rofl:  :rofl:  :rofl:


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#49 Lost Dragon

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Posted 27 October 2016 - 12:57 PM

http://www.eurogamer...ti-touch-screen



#50 LeeJ07

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Posted 27 October 2016 - 06:15 PM

What is a multi-touchscreen?

EDIT: Oh wait, nevermind, I understand. A screen like a smartphone.

Edited by LeeJ07, 27 October 2016 - 06:18 PM.

"I'd buy that for a dollar!" -Smash T.V.

#51 RawSteelUT

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Posted 28 October 2016 - 03:18 AM

Agreed.  I wasn't really impressed.  The thing that really gets me is the cartridge format.  Seems like a HUGE concession to the portability of the device that will make 3rd parties recoil away, and the ability to take it with you or play on the TV doesn't seem like it would make for better games.  Are they going to have Pokemon Go-like functionality in all their first party titles now?

This just looks like Nintendo being esoteric for the sake of it once more.


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#52 The Professor

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Posted 28 October 2016 - 04:03 AM

Agreed.  I wasn't really impressed.  The thing that really gets me is the cartridge format.  Seems like a HUGE concession to the portability of the device that will make 3rd parties recoil away, and the ability to take it with you or play on the TV doesn't seem like it would make for better games.  Are they going to have Pokemon Go-like functionality in all their first party titles now?
This just looks like Nintendo being esoteric for the sake of it once more.


I was wondering that about the cartridges format too. There are a lot smaller than I had expected them to be. I'm not sure what I was expecting, but I thought it would look more substantial than a DS cartridge. It makes me wonder if people will look at how small it is and think that there's "less in there".

Welcome to the forums RawSteelUT!
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#53 Lost Dragon

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Posted 28 October 2016 - 06:08 AM

Going the cartridge route allows Nintendo to yet again control the prices, though i don't expect a Sony Vita Memory Card price fiasco here.

 

 

I don't think the size of the carts will have people thinking there isn't much room on them, just bought a 32G USB Memory card, it's tiny.

 

 

But i do wonder if a fixed cart size will prove to be an issue?

 

Think DS carts are 8 G? so Nintendo might use say 16 G as the standard size, 32 G carts for epic sized games.

 

But then DS games don't run in 720P do they?, so i am personally expecting games to either closely resemble PS3/360 versions in cases like Skyrim (if it ever gets signed up) rather than being closer to XB1 versions.

 

 

And indeed welcome RawSteel :)



#54 Lost Dragon

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Posted 28 October 2016 - 11:04 AM

http://www.mcvuk.com...-drives/0174603



#55 RawSteelUT

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Posted 28 October 2016 - 07:00 PM

OK, so it'll use external cards for saving (hopefully), but have no hard drive support at all.  Interesting, that.

The 3DS was nowhere near 8GB, I don't think...

 

The rom for Xenoblade Chronicles 3D is 3.56GB

 

For resolution, the 3DSXL's top screen is 800x240.

 

On the vita, things aren't as rosy either.

 

Of this list, the biggest game on the Vita is the 3.95 GB of Killzone: Mercenary.

 

The Vita's screen resolution is 960x544.

 

The 3DS, while supporting SD cards, had game save capacity on the cartridge, while the Vita used hilariously expensive, proprietary memory cards.

 

The system will likely not get games as big as what we're seeing on even the current PS4 and Xbox One, to say nothing of what we'll eventually see with the Scorpio, and I'm honestly not sure they'll be much better graphically than the Wii U.  Graphics are, of course, not everything, but this will likely send third parties backing away, reducing the appeal as a home system.  Not only that, but companies making games on the 3DS and Vita for how cheap they are to produce might not want to jump on either, as there's going to be more pressure to make something more substantial.  So what is the Switch, then?  First party, indies and the occasional half-arsed party game?


Edited by RawSteelUT, 28 October 2016 - 07:05 PM.

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#56 RawSteelUT

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Posted 28 October 2016 - 07:05 PM

[[Accidental double-post, please delete]]


 


Edited by RawSteelUT, 28 October 2016 - 07:06 PM.


#57 kamakazi20012

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Posted 30 October 2016 - 04:13 AM

"What did I miss?!?"   :rofl:


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#58 kamakazi20012

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Posted 10 December 2016 - 05:29 PM

I thought this was cool...


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#59 Lost Dragon

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Posted 19 December 2016 - 06:51 PM

http://www.eurogamer...h-spec-analysis



#60 Atari Creep

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Posted 20 December 2016 - 09:54 PM

Got your attention? OK just having some fun but this is really well done.  :rofl: 

 

Bahahaha HERE IS A VERSION of the SWITCH reveal trailer that pretty much really shows what you can expect! ;)

 

Hahahaha


Don't just watch TV, PLAY IT!





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